2022
DOI: 10.36227/techrxiv.21231701.v1
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Development of classifiers to determine factors associated with older adult’s cognitive functions and game user experience in VR using head kinematics

Abstract: <p>Virtual reality (VR) is increasingly being used to promote exercise among older adults. The data captured through VR may be useful indicator of the game user’s experience as well as providing insight into functional ability of older adults. This paper presents classifiers to predict game user experience variables using VR data from community-dwelling older adults. Head-kinematic data of the VR headset was collected from 13 participants over a six-week period with three 20-minutes exergame sessions per… Show more

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