The 4TH INTERNATIONAL CONFERENCE ON MATHEMATICS AND SCIENCE EDUCATION (ICoMSE) 2020: Innovative Research in Science and Mathema 2021
DOI: 10.1063/5.0043235
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Development of augmented reality teaching materials of chemical bonding

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Cited by 8 publications
(5 citation statements)
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“…These results agree with the author [21], as he proposes a variety of mobile designs with augmented reality for advertisements in order to impact your customers with the use of technologies. In the same way, he indicates that the intuitive games with augmented reality in the [20] leads to a good result, validating an increase in learning and comprehension in his students.…”
Section: Discussionmentioning
confidence: 59%
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“…These results agree with the author [21], as he proposes a variety of mobile designs with augmented reality for advertisements in order to impact your customers with the use of technologies. In the same way, he indicates that the intuitive games with augmented reality in the [20] leads to a good result, validating an increase in learning and comprehension in his students.…”
Section: Discussionmentioning
confidence: 59%
“…As a result, a survey of students showed that augmented reality design would be of great help in their laboratories [19].Similarly, in this research, it helps students to develop their knowledge in chemistry with intuitive games to learn science-related topics. This is done by combining three-dimensional objects from the virtual world to a real one, 87.90% of Indonesian students validate their improvement in their understanding of chemistry [20].…”
Section: Literature Reviewmentioning
confidence: 99%
“…There are tools for the implementation of augmented reality in mobile applications, in which programmers use Unity Game for the development of games with the purpose of optimising visual and auditory learning, by using this application children with learning disabilities can improve their reading and mathematics [18]. Similarly it is understood in this research that has problems with attention and compression in their primary level students as they have low performance in their chemical activities, with the help of augmented reality helps them to understand easily also 87.90% students in Indonesia validate their improvement [19]. The analysis of augmented reality applications for dyscalculia or any problem that involves education, meets its objective of supporting their treatment or improvement in their learning, which is why they also use tools such as surveys where they indicate how valuable these innovative solutions are in education [20].…”
Section: Literature Reviewmentioning
confidence: 69%
“…An example of the use of Augmented Reality technology in education is the development of teaching materials with the help of Augmented Reality on chemical bonding materials [7]. In this development, examples of chemical bonds can be described in the form of a three-dimensional molecule through scanning of the designed marker.…”
Section: Introductionmentioning
confidence: 99%