2022
DOI: 10.35445/alishlah.v14i3.2126
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Development of Adobe Flash-Based Multimedia in Learning Recognition of Parts of Human Body

Abstract: The learning process in the classroom is difficult for students to understand the material being taught, because learning does not apply learning material in using media in the classroom environment, so the learning process in class is not effective in understanding the material being taught. This study aims to identify a description of the need for developing multimedia learning of human limb recognition using Adobe Flash, designing multimedia for learning human limb recognition using Adobe Flash, measuring t… Show more

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Cited by 1 publication
(2 citation statements)
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“…In addition, Adobe Flash also allows the development of edutainment media that is rich in interactive features such as simulations, games, and videos that can be used to increase student engagement in learning. Adobe Flash also allows the development of edutainment media that can be tailored to individual student learning needs (Febriati et al, 2022). This can be done through the creation of learning scenarios that can be adapted according to the level of difficulty of students.…”
Section: Discussionmentioning
confidence: 99%
See 1 more Smart Citation
“…In addition, Adobe Flash also allows the development of edutainment media that is rich in interactive features such as simulations, games, and videos that can be used to increase student engagement in learning. Adobe Flash also allows the development of edutainment media that can be tailored to individual student learning needs (Febriati et al, 2022). This can be done through the creation of learning scenarios that can be adapted according to the level of difficulty of students.…”
Section: Discussionmentioning
confidence: 99%
“…This is because edutainment media combines elements of education and entertainment, so that students do not feel bored or saturated while learning (Nurfitrasari & Sumarni, 2014). In addition, edutainment media also helps increase student motivation to learn, because students feel happy and interested in learning because the material presented is fun (Febriati et al, 2022). Another advantage is that edutainment media can make the learning process more interactive and fun, so that students find it easier to remember and absorb information.…”
Section: Discussionmentioning
confidence: 99%