2021
DOI: 10.1016/j.jsurg.2020.10.004
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Development and Validation of a Virtual Reality Haptic Femoral Nailing Simulator

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Cited by 18 publications
(14 citation statements)
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“…Gmeiner et al [142] used two Geomagic Touch haptic devices with custom clipping forceps for aneurysm clipping simulation. Racy et al [143] developed a femoral nailing simulator using an Entact W5D haptic device with a custom 3D-printed drill handle. They also included intraoperative fluoroscopy in their simulation environment by using gVirtualX-ray library.…”
Section: E Haptic Feedbackmentioning
confidence: 99%
See 1 more Smart Citation
“…Gmeiner et al [142] used two Geomagic Touch haptic devices with custom clipping forceps for aneurysm clipping simulation. Racy et al [143] developed a femoral nailing simulator using an Entact W5D haptic device with a custom 3D-printed drill handle. They also included intraoperative fluoroscopy in their simulation environment by using gVirtualX-ray library.…”
Section: E Haptic Feedbackmentioning
confidence: 99%
“…A third framework, OpenHaptics, has also been frequently reported in combination with Geomagic haptic devices [108], [109], [145], [148]. Other reported frameworks include Toia plugin with Unreal Engine [143], Bullet [142], and VEGA [121].…”
Section: F System Architectures and Existing Frameworkmentioning
confidence: 99%
“…In the first type, VR is used as an alternate teaching device in orthopaedic surgery, with higher efficacy indicated by improved surgical skills and reduction of surgical complications [21][22][23]. The second form occurs as VR is used as an appraisal instrument to predict and quantify the abilities of residents [24][25][26].…”
Section: A Effectiveness Of Vr In Orthopaedic Trainingmentioning
confidence: 99%
“…VR-based training is utilized in two different ways in orthopaedic surgery. First, to improve comprehension and technical performance of the trainee in comparison to traditional methods [21][22][23], and second, to appraise surgical skills of trained orthopaedic surgeons [24][25][26]. Understanding the critical success factors (CSFs) behind these reports could highlight a research opportunity to further improve the system, particularly at the integration stage of each individual system, into the curriculum of surgeon training.…”
Section: Introductionmentioning
confidence: 99%
“…Existing studies assessing the impact of haptics in VR training to date are of poor quality, limited by significant bias risk and confounding factors [ 16 ]. Recently published small studies assessing haptics in VR bone drilling tasks have reported potential benefits, but have suffered from significant methodological limitations, small sample sizes (n < 10) and the lack of validated skills assessment [ 18 , 19 ].…”
Section: Introductionmentioning
confidence: 99%