2017
DOI: 10.1007/978-3-319-73888-8_57
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Development and Evaluation of a Virtual Reality Grocery Shopping Application Using a Multi-kinect Walking-in-Place Approach

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Cited by 12 publications
(5 citation statements)
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“…Computer vision researchers have leveraged Kinect’s vision technology for performing tasks such as aiding children to overcome autism [ 38 ] and for doctors in their operating rooms. Azure Kinect has been released for developers and industries which will potentially transform human–computer interaction in various industries including manufacturing, education [ 39 ], healthcare [ 40 ], retail [ 41 ], transportation [ 42 ], and beyond.…”
Section: Rgb-dmentioning
confidence: 99%
“…Computer vision researchers have leveraged Kinect’s vision technology for performing tasks such as aiding children to overcome autism [ 38 ] and for doctors in their operating rooms. Azure Kinect has been released for developers and industries which will potentially transform human–computer interaction in various industries including manufacturing, education [ 39 ], healthcare [ 40 ], retail [ 41 ], transportation [ 42 ], and beyond.…”
Section: Rgb-dmentioning
confidence: 99%
“…So, moving forward to the issues of ease of implementation and low costing, the trend of researches on WIP implementations had moved into the utilization of build-in sensors in smartphones, or recent commercial gaming devices such as Wiimote [28], Nintendo Wii Balance Board [29], [30], and Microsoft Kinect [31]- [34] for tracking the WIP motion. Using the ready-made components inside our household digital devices, such as accelerometer in Wiimote, pressure sensors in Nintendo Wii Balance Board, or the infrared camera in Kinect taking the advantage to lower down the setup requirements and therefore able to reduce the implementation cost, however, the popularity of these household digital devices is not as wide as smartphone.…”
Section: Related Workmentioning
confidence: 99%
“…IKEA, for example, introduced a MAR app – IKEA Place, enabling customers to select an item and set it up anywhere in houses (IKEA-US, 2020). The AR idea blends the sensory pleasures of traditional stores with the efficiency advantages of e-commerce sites; instead of arranging and presenting their products on actual shelves, the retailers do so digitally, using replicated locations online (Ketoma et al ., 2018). MAR has developed into a substantial consumer growth area, helped by the quickly spreading adoption of mobile devices and the capabilities of IT technology (Xu et al ., 2015).…”
Section: Introductionmentioning
confidence: 99%