“…Unplugged computing activities vary substantially when it comes to preparation and delivery since there are several genres of such activities that one can adopt. The types of unplugged activities vary from Magic Tricks, Storytelling, Music, Dance, Kinaesthetic Activities, Code Breakers, Contests and Puzzles amongst other genres (Bell & Vahrenhold, 2018;Curzon & McOwan, 2017;Dagienė, Futschek, & Stupurienė, 2019;Delal & Oner, 2020;Ghafoor, Brown, Rogers, & Hines, 2019;Rosamond, 2018;Sapientia, n.d.;Shelton, 2016;Waite, Maton, Curzon, & Tuttiett, 2019). Unplugged activities are also used as part of other activities such as in the algomotricity strategy where students work in groups to verbally guide a blindfolded robot through a simple path and later use a slightly modified version of Scratch to write code to guide a sprite through a maze (Lonati, Malchiodi, Monga, & Morpurgo, 2015).…”