Developing Gamified Learning Management Systems to Increase Student Engagement in Online Learning Environments
Singgih Subiyantoro,
I Nyoman Sudana Degeng,
Dedi Kuswandi
et al.
Abstract:Online learning has become a trend in today’s digital age. Accessibility, flexibility, a wide variety of learning resources, collaboration and communication, and the use of technology and innovation are reasons for the increasing popularity of online learning. However, student engagement is often low and requires innovative solutions to increase it. This study aims to develop and analyze the effectiveness of gamified Learning Management Systems (LMS) in increasing student engagement in online learning. The res… Show more
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