2022
DOI: 10.1007/s11606-022-07557-7
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Desktop Virtual Reality Versus Face-to-Face Simulation for Team-Training on Stress Levels and Performance in Clinical Deterioration: a Randomised Controlled Trial

Abstract: Background Simulation-based education can equip healthcare providers with the ability to respond to and manage stressors associated with rapidly deteriorating patient situations. However, little is known about the benefits of using virtual reality (VR) for this purpose. Objective To compare between desktop VR and face-to-face simulation in stress responses and performance outcomes of a team-based simulation training in managing clinical deterioration. … Show more

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Cited by 11 publications
(6 citation statements)
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“…Studies also suggest that these conventional teaching methods do not fully meet the needs, interests, and learning preferences of Generation Z students [ 4 , 5 ]. The novel discovery of virtual technology has been explored for its effectiveness in enhancing students’ learning in nursing education [ 3 , 6 , 7 ].…”
Section: Introductionmentioning
confidence: 99%
“…Studies also suggest that these conventional teaching methods do not fully meet the needs, interests, and learning preferences of Generation Z students [ 4 , 5 ]. The novel discovery of virtual technology has been explored for its effectiveness in enhancing students’ learning in nursing education [ 3 , 6 , 7 ].…”
Section: Introductionmentioning
confidence: 99%
“…Due to the significant inequality between the main and the comparison groups, in order to avoid differences using IBM SPSS Statistics 26 [RUS] software, a random selection of 299 observations from the comparison group was carried out to balance the categories of results. The number of participants was counted using the common way and formula, with the results of the other closest research [ 8 , 10 ].…”
Section: Resultsmentioning
confidence: 99%
“…Liaw S.Y. et al, 2022, drew a conclusion that VR-tech learning could provide the similar performance outcomes as conventional simulation training [ 10 ]. The main difficulty in implementing VR-tech learning is the non-uniqueness of the results, due to the complexity of teaching VR technologies for manual-skills shaping.…”
Section: Introductionmentioning
confidence: 99%
“…“VR uses computer technology to create an interactive three dimensional virtual world in which a user or multiple users can experience a simulated environment. The level of immersion of VR simulations can vary from the use of less immersive desktop VR to the high immersive head-mounted display (HMD) VR.” ( Liaw et al, 2022 , p. 2, see also Li et al, 2020 )…”
Section: Desktop Virtual Realitymentioning
confidence: 89%