Proceedings of the SIGCHI Conference on Human Factors in Computing Systems 2005
DOI: 10.1145/1054972.1055074
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Designing the spectator experience

Abstract: Interaction is increasingly a public affair, taking place in our theatres, galleries, museums, exhibitions and on the city streets. This raises a new design challenge for HCIhow should spectators experience a performer's interaction with a computer? We classify public interfaces (including examples from art, performance and exhibition design) according to the extent to which a performer's manipulations of an interface and their resulting effects are hidden, partially revealed, fully revealed or even amplified … Show more

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Cited by 338 publications
(285 citation statements)
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“…In this section, we would like to discuss the differences between our four models based on the taxonomy proposed by Reeves et al [12]. The goal of this taxonomy is designing the spectators' experience according to how they hide or reveal manipulations and effects in interaction.…”
Section: Discussionmentioning
confidence: 99%
“…In this section, we would like to discuss the differences between our four models based on the taxonomy proposed by Reeves et al [12]. The goal of this taxonomy is designing the spectators' experience according to how they hide or reveal manipulations and effects in interaction.…”
Section: Discussionmentioning
confidence: 99%
“…Design approaches that make use of theatre and performance techniques involve drawing inspiration from such techniques to improve design methods aimed at experience prototyping and user involvement [5,7,12,14]. HCI has also addressed design strategies for the performer's manipulations of an interface and their resulting effects on spectators [16], and in examining the roles of users as both performers and audience in and of themselves [4], and ways of encouraging performative actions in public spaces [21]. The temporal structures of interactive experiences have also been informed by dramaturgy [1,2].…”
Section: Performative Interaction In Hcimentioning
confidence: 99%
“…Following from Goffman's assertion that all actions done in a public setting are performances [8], the performance of an interaction with a mobile device can range from unconscious, automatic actions to explicit and deliberate performance on a stage. The presence of spectators and their affect on the performers has a major influence on the type of interaction the performer will experience [14]. Because of this, performer and spectator roles should play an important part in the design of multimodal mobile interfaces and the evaluation of social acceptability.…”
Section: User Experience and Spectatorsmentioning
confidence: 99%