2014
DOI: 10.1016/j.ijhcs.2013.08.011
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Designing peer-to-peer distributed user interfaces: Case studies on building distributed applications

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Cited by 13 publications
(6 citation statements)
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“…A third category of works addresses session handoff in an ad hoc fashion, relying on a peer-to-peer architecture to save and transfer application sessions among devices owned by users [17], [18], [32]. However, these works do not take user behavior into consideration, and as the target device is not known in advance, they rely on blind flooding to propagate the session state.…”
Section: Related Workmentioning
confidence: 99%
See 1 more Smart Citation
“…A third category of works addresses session handoff in an ad hoc fashion, relying on a peer-to-peer architecture to save and transfer application sessions among devices owned by users [17], [18], [32]. However, these works do not take user behavior into consideration, and as the target device is not known in advance, they rely on blind flooding to propagate the session state.…”
Section: Related Workmentioning
confidence: 99%
“…To the best of our knowledge, only few approaches have sought to protect users' privacy in a multi-device ecosystem. These approaches typically exploit a peer-to-peer architecture to save and transfer application sessions only on devices owned by users, avoiding the need to trust any third party [17], [18], [32]. However, as the behavior of users is not known in advance, the aforementioned solutions blindly flood the ongoing interactive session to all devices of the ecosystem, as no device is able to predict which device will be used next.…”
Section: Introductionmentioning
confidence: 99%
“…P2P networks are ideal for this purpose 35,36 as they do not set a hierarchy among the devices and they do not require a dedicated server infrastructure to create clusters.…”
Section: Design Framework: Ad Hoc Computational Clusters For Web-basementioning
confidence: 99%
“…To the best of our knowledge, though, there exists no adequate solution proposing distributed session handoff among one's devices. A few studies have tackled applications' state sharing in the context of Distributed User Interfaces, by leveraging peer-to-peer (P2P) techniques [18], [31]. Alas, they require a constant interconnection between devices, and blindly flood the devices with state updates.…”
Section: Introductionmentioning
confidence: 99%