2012 12th IEEE-RAS International Conference on Humanoid Robots (Humanoids 2012) 2012
DOI: 10.1109/humanoids.2012.6651611
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Designing of android head system by applying facial muscle mechanism of humans

Abstract: The facial system plays an important role in human-robot interaction. EveR-4 H33 is a head system for an android face controlled by thirty-three motors. It consists of three layers: a mechanical layer, an inner cover layer and an outer cover layer. Motors are attached under the skin and some motors are correlated with each other. Some expressions cannot be shown by moving just one motor. In addition, moving just one motor can cause damage to other motors or the skin. To solve these problems, a facial muscle co… Show more

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Cited by 10 publications
(3 citation statements)
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“…Various methods have been proposed for generating several types of facial expressions in android robots [5][6][7][8][9][10][11]. However, most of these methods are based on FACS (facial action coding system [26]) for positioning and controlling the actuators to reproduce humanlike facial expressions or for modeling skin deformation based on mechanical deformation models.…”
Section: Related Workmentioning
confidence: 99%
See 1 more Smart Citation
“…Various methods have been proposed for generating several types of facial expressions in android robots [5][6][7][8][9][10][11]. However, most of these methods are based on FACS (facial action coding system [26]) for positioning and controlling the actuators to reproduce humanlike facial expressions or for modeling skin deformation based on mechanical deformation models.…”
Section: Related Workmentioning
confidence: 99%
“…Since android robots have a highly humanlike appearance, natural communication with humans can be achieved through several types of nonverbal information, such as facial expressions and head/body gestures. There are numerous studies regarding facial expression generation in robots [3][4][5][6][7][8][9][10][11]. Most of these are related to symbolic (static) facial expression of the six traditional emotions (happy, sad, anger, disgust, fear, and surprise).…”
Section: Introductionmentioning
confidence: 99%
“…Face animatronics require complex hardware and software design. Although past work has resulted in impressive humanlike face robots, these rely mostly on preprogrammed facial animations (31)(32)(33)(34)(35)(36)(37). These expressions are usually carefully preprogrammed, tuned, and choreographed rather than being spontaneous.…”
Section: Introductionmentioning
confidence: 99%