Scripting Computer-Supported Collaborative Learning 2007
DOI: 10.1007/978-0-387-36949-5_16
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Designing Integrative Scripts

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Cited by 206 publications
(147 citation statements)
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“…The interaction in CSCL between learners can lead to further elaboration and refinement of individually constructed schemata, since it (a) incites learners to make explicit the actual level of schema development and (b) demands them to explicitly compare their own schemata with schemata of others as to defend or criticize (Jeong & Chi, 2000). Dillenbourg and Jermann (2006) describe different core scripts, Hernandez Leo (2007) explored the potential of educational modeling languages to describe and implement particular collaboration scripts, and Kobbe et al (2007) proposed a framework to describe collaboration scripts.…”
Section: Collaboration Scripts In Serious Gamesmentioning
confidence: 99%
“…The interaction in CSCL between learners can lead to further elaboration and refinement of individually constructed schemata, since it (a) incites learners to make explicit the actual level of schema development and (b) demands them to explicitly compare their own schemata with schemata of others as to defend or criticize (Jeong & Chi, 2000). Dillenbourg and Jermann (2006) describe different core scripts, Hernandez Leo (2007) explored the potential of educational modeling languages to describe and implement particular collaboration scripts, and Kobbe et al (2007) proposed a framework to describe collaboration scripts.…”
Section: Collaboration Scripts In Serious Gamesmentioning
confidence: 99%
“…The combination of two ideas (collaborative learning and computer),constitutes a significant tool in the process of restructuring educational challenges [14]. Still, the design of CSCL scripts aimed at configuring the way learners interact [15] embodies a common practice, on the premises that freely co-operating in collaborative learning environments might not go hand in hand with successful interaction. The CSCL scripts do not necessarily contain solely collaborative activities and are defined as a set of guidelines with regard to the manner the members of a team need to interact, co-operate and solve a problem [16].…”
Section: A Literature Reviewmentioning
confidence: 99%
“…a graphical palette that includes a "counter-evidence" box) to direct prompts (e.g. "Please provide counter-evidence to the claims made by your partner") and learning scenarios or scripts (Dillenbourg & Jermann, 2007). This book clearly focuses on the less intrusive, less didactic ways of shaping social interactions, although the Reflect table (this volume, chapter 2) nonetheless conveys a rather normative model of what effective collaboration should be.…”
Section: Collaborative Learningmentioning
confidence: 99%