Proceedings of the 4th International Conference on Persuasive Technology 2009
DOI: 10.1145/1541948.1541996
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Designing games to motivate physical activity

Abstract: Engagement with computer games causes children and adolescent users to spend a substantial amount of time at sedentary game playing activity. We hypothesise that this engagement can be leveraged to motivate users to increase their amount of physical activity. In this paper, we present a novel approach for designing computer games, according to which the users' physical activity reinforces their game character. This way the users are seamlessly motivated to perform physical activity while maintaining their enjo… Show more

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Cited by 26 publications
(18 citation statements)
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“…O uso desses games promove maior gasto calórico e aumento da frequência cardíaca durante o exercício, aspectos fundamentais para a promoção da saúde e tratamento contra a obesidade (1) .…”
Section: Metodologia Das Aulasunclassified
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“…O uso desses games promove maior gasto calórico e aumento da frequência cardíaca durante o exercício, aspectos fundamentais para a promoção da saúde e tratamento contra a obesidade (1) .…”
Section: Metodologia Das Aulasunclassified
“…A utilização dos games analisados na Educação Física ainda está relacionada ao entretenimento e às formas alternativas de exercício físico (1,6) . O professor tem que ter o cuidado durante as aulas em diagnosticar o envolvimento do aluno com os jogos, observar se os alunos necessitam de outros estímulos, a fim de promover um melhor ambiente de aprendizagem e tornar esses jogos em uma maneira interessante para que haja participação e benefícios ao corpo relacionados a esses.…”
Section: Metodologia Das Aulasunclassified
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“…The physical benefits of leading an active lifestyle are undeniable when combating this disease. Children are especially vulnerable to these diseases due to their increasingly sedentary lifestyles (Berkcovsky et. al, 2009).…”
Section: Introductionmentioning
confidence: 99%
“…Engagement is, of course, a central requirement in computer games (e.g. Bayliss, 2007;Febretti and Garzotto, 2009;Berkovsky et al, 2009 ). Engagement seems be a synonym for playability and may, in itself, be the single most determining factor as to whether a game is played or not.…”
Section: Introductionmentioning
confidence: 99%