2019
DOI: 10.1080/24735132.2019.1593295
|View full text |Cite
|
Sign up to set email alerts
|

Designing for playfulness through compassion: design for advanced dementia

Abstract: The LAUGH project is a recently completed international three-year UK Arts & Humanities Research Council (AHRC) funded design research project. Outcomes from the research include a collection of playful objects designed to support the wellbeing of people living with advanced dementia that aim to provide comfort, pleasure and fun. These artefactsa series of seven prototypes of playful objects, have recently been exhibited in London at the Royal Society of Arts, the Senedd in Cardiff and in Sydney, Australia. Th… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
3
1
1

Citation Types

0
6
0

Year Published

2020
2020
2022
2022

Publication Types

Select...
4
3
1

Relationship

0
8

Authors

Journals

citations
Cited by 12 publications
(6 citation statements)
references
References 24 publications
0
6
0
Order By: Relevance
“…There is an important difference between this kind of device and a device that not only has the targeted effect of reducing anxiety, but is engaging, comforting or calming to interact with in its own right and so would be an object that we intuitively turn to when feeling anxious. Examples of devices designed for the latter kind of interaction include personalised objects such as the HUG cushion-like wearable or Giggle Balls [ 21 ], designed to engage the user through comforting or playful interaction while enhancing well-being, or robotic animals such as Paro the seal [ 22 ] and Sefidgar et al’s Haptic Creature [ 23 ] which are designed to engage the user by being soft, strokable and comforting while also reducing physiological stress markers.…”
Section: Introductionmentioning
confidence: 99%
“…There is an important difference between this kind of device and a device that not only has the targeted effect of reducing anxiety, but is engaging, comforting or calming to interact with in its own right and so would be an object that we intuitively turn to when feeling anxious. Examples of devices designed for the latter kind of interaction include personalised objects such as the HUG cushion-like wearable or Giggle Balls [ 21 ], designed to engage the user through comforting or playful interaction while enhancing well-being, or robotic animals such as Paro the seal [ 22 ] and Sefidgar et al’s Haptic Creature [ 23 ] which are designed to engage the user by being soft, strokable and comforting while also reducing physiological stress markers.…”
Section: Introductionmentioning
confidence: 99%
“…Systematic toolkits for designing for dementia care are limited. To the authors’ knowledge, there are currently two projects that have developed toolkits for designing for dementia care, i.e., LAUGH [ 13 ] and MinD [ 14 ].…”
Section: Introductionmentioning
confidence: 99%
“…In this section, these two frameworks are examined in relation to the rigour underpinning them, to help determine whether and how compassion helps designers notice, address and prevent harm and promote wellbeing. Treadaway et al (2019) foreground a self-developed methodology into co-design practice which they call "Compassionate Design" (p. 148). This approach informs the design principles for products that support the dignity and empowerment of people with advanced dementia.…”
Section: How Has Compassion Already Been Integrated Into Design Proce...mentioning
confidence: 99%
“…This Compassionate Design methodology is evidenced in the Laugh Project, prompting the researchers to consider ways to counter agitation experienced by participants and inspire more quality interactions with their carers (Treadaway et al, 2019). While Treadaway et al (2019) only involve a sample group of seven in their research, the strong empirical underpinnings of the methodology, and rich qualitative research, gives a reasonably high degree of confidence in a compassion-informed approach to prevent harm and promote wellbeing. Yet results of the project themselves cannot be generalised beyond the context of advanced dementia care to reflexively address inequities.…”
Section: Title One 33 32 33 32mentioning
confidence: 99%
See 1 more Smart Citation