2010
DOI: 10.1007/978-3-642-13226-1_12
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Designing for Persuasion: Toward Ambient Eco-Visualization for Awareness

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Cited by 37 publications
(36 citation statements)
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“…However, sharing energy-consumption information with direct energy and/or environmental externality units has been shown to improve energy saving behaviors in the commercial sector [28,117,132,141]. In fact, commercial building occupants who are aware of their ecological consequences are more likely to improve their behaviors [142,143].…”
Section: Feedback Techniquesmentioning
confidence: 99%
“…However, sharing energy-consumption information with direct energy and/or environmental externality units has been shown to improve energy saving behaviors in the commercial sector [28,117,132,141]. In fact, commercial building occupants who are aware of their ecological consequences are more likely to improve their behaviors [142,143].…”
Section: Feedback Techniquesmentioning
confidence: 99%
“…As the variation on the prototypes' representational fidelity and notification level proves to be inconclusive, future designs should be balanced following successful approaches elaborated (e.g. Kim, Hong, and Magerko 2010;Kuznetsov and Paulos 2010). Recently perspective, the study's results revealed different effective design strategies depending on the purpose of the educational initiative -from raising awareness, through confidence building, to the transfer of knowledge.…”
Section: Discussionmentioning
confidence: 94%
“…to persuade a person to undertake one clearly specified behavior in one clearly specified context. For example, Kim, Hong, and Magerko [16] discuss a comparative study of the effectiveness of two PC-based widget applications, each designed to give a visual metaphor for the energy consumption when the PC is on but not in use, thus persuading users to switch their PC off when not being used. Thus we have a clearly specified behavior -switch your PC off when you are not using it, in a clearly specified context; that is, the use of your PC.…”
Section: Special Educational Needs and Persuasive Technologymentioning
confidence: 99%