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Managing Interactions in Smart Environments 2000
DOI: 10.1007/978-1-4471-0743-9_19
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Designing for Local Interaction

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Cited by 6 publications
(7 citation statements)
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References 19 publications
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“…SPAs might enhance social interactions through, e.g., augmenting one's senses (getting alerted when a friend or a friend of a friend is nearby [6] or discovering conversational threads anchored in the environment [7]), allowing identity expression (fetching information to/from nearby users and learning more about people in proximity), or finding social partners. With the emergence of short-range radios enabling direct peer-to-peer communication, we felt there was the need to learn more about the user experience and the social behaviors associated with SPAs.…”
Section: A Concept Prototype -Scent 21 Backgroundmentioning
confidence: 99%
“…SPAs might enhance social interactions through, e.g., augmenting one's senses (getting alerted when a friend or a friend of a friend is nearby [6] or discovering conversational threads anchored in the environment [7]), allowing identity expression (fetching information to/from nearby users and learning more about people in proximity), or finding social partners. With the emergence of short-range radios enabling direct peer-to-peer communication, we felt there was the need to learn more about the user experience and the social behaviors associated with SPAs.…”
Section: A Concept Prototype -Scent 21 Backgroundmentioning
confidence: 99%
“…For example, thing-to-thing proximity can be used to acknowledge spatial relations between moveable objects, and thing-to-place can provide mechanisms for moveable objects to trigger different game events in different places. In summary, the formalization of proximity to places, people, or things allows the encoding of semantic information to cue interaction in the game [3]. Pirates!…”
Section: Proximrry-triggered Interaction In Piratesimentioning
confidence: 99%
“…the game does not keep track of the absolute locations of players or islands, only their relative position to one another. A noteworthy implication for social interaction, particularly when using a relative positioning technique, occurs when proximity is measured without regards to the physical layout of a place [3]. Consider a scenario where two users are spatially close to one another, but separated by a wall.…”
Section: Proximrry-triggered Interaction In Piratesimentioning
confidence: 99%
“…Redström, et al [12] stresses the problem of proximity related to social interaction and suggests that it might be more suitable to combine both space (i.e. ranges as spatial measures) and place (i.e.…”
Section: Time (Not Include Persons Who Are Just Passing By)mentioning
confidence: 99%