2019
DOI: 10.7312/ross19168
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Designing Experiences

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Cited by 52 publications
(37 citation statements)
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“…We worked for approximately a year and a half on a manuscript that took insights from leisure studies as well as other fields and described a process individuals and organizations could use to design experiences for any context. A year ago, we secured a contract from the Columbia Business School press and the book, Designing Experiences, was published in 2019 (Rossman & Duerden, 2019). We discuss leisure experiences and leisure scholarship in the book, but because we focus on experiences over context, we have been able to reach a much broader audience, and consequently our work can hopefully have a greater impact as well.…”
Section: Common Connectionsmentioning
confidence: 99%
“…We worked for approximately a year and a half on a manuscript that took insights from leisure studies as well as other fields and described a process individuals and organizations could use to design experiences for any context. A year ago, we secured a contract from the Columbia Business School press and the book, Designing Experiences, was published in 2019 (Rossman & Duerden, 2019). We discuss leisure experiences and leisure scholarship in the book, but because we focus on experiences over context, we have been able to reach a much broader audience, and consequently our work can hopefully have a greater impact as well.…”
Section: Common Connectionsmentioning
confidence: 99%
“…A more academic definition of an experience is: "a unique interactional phenomenon resulting from conscious awareness and reflective interpretation of experience elements that is sustained by a participant, culminating in personally perceived results and memories." [6] By this definition an experience involves interaction, reflection, action sustained by the participant and uniquely interpreted outcomes. All these attributes of an experience are rarely, if ever, present in a delivered service.…”
Section: Defining Experiences and How They Differ From Servicesmentioning
confidence: 99%
“…[3] No matter how successfully a business thinks it is performing, when it comes to experiences, what the participants in the experiences think matters most. [4] The narrative needs to change Organizations need to adopt a new narrative to guide restructuring that focuses employee line of sight around experience engagements. To become an active and informed player in the experience economy, two narrative changes need to occur.…”
mentioning
confidence: 99%
“…The given field is important because here the space and the "game" are one thing (there is no field without a game). They should behave "as required", anything unsuitable in this place excludes itself 34 , so their relationship with the space is subordinate/dependent on it, and at the same time not binding because it is not ours 35 -users are only guests. This situation takes place especially in official (commercially oriented) spaces.…”
mentioning
confidence: 99%
“…User experience design has become a very important discipline today, going beyond the provision of goods and services [35]. On the other hand, parametric semiology tested in architecture (and urban design/planning) uses behavioural heuristics to create a space that becomes secondary, which reverses the way of design [36].…”
mentioning
confidence: 99%