Designing Interactive Systems Conference 2021 2021
DOI: 10.1145/3461778.3462090
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Designing Direct Interactions with Bioluminescent Algae

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Cited by 30 publications
(7 citation statements)
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“…For instance, researchers have used microbes [25,46] as living sensors and actuators to design interactive systems [1]. Similarly, Ofer et al [32] has explored the unique afordances of incorporating bioluminescent algae in their design since these living organisms visibly respond to human interaction. These projects further demonstrate the community's interest in combining bio-based materials (living or non-living) with design interaction.…”
Section: Bio-based Materials In Hcimentioning
confidence: 99%
“…For instance, researchers have used microbes [25,46] as living sensors and actuators to design interactive systems [1]. Similarly, Ofer et al [32] has explored the unique afordances of incorporating bioluminescent algae in their design since these living organisms visibly respond to human interaction. These projects further demonstrate the community's interest in combining bio-based materials (living or non-living) with design interaction.…”
Section: Bio-based Materials In Hcimentioning
confidence: 99%
“…The recent advancements in biological sciences, coupled with the efforts of the DIY-bio community to make biological tools and procedures accessible (DIYbio, n.d.;Kuznetsov et al, 2015), have sparked an increased interest within the HCI research community to work with biological materials as part of displays (Bell et al, 2021;Luchtman & Siebenhaar, n.d.), interfaces (Alistar & Pevere, 2020;Merritt et al, 2020;Ofer et al, 2021;Salem et al, 2008;Tanaka & Kuribayashi, 2007;Yao et al, 2015), and systems (Holstius et al, 2004;S. A. Lee et al, 2015).…”
Section: Biomaterials In Hcimentioning
confidence: 99%
“…ways of "being." This practice, which has been called organismcentered design [102], takes the view of treating non-humans as collaborators and partners in the creation of a work. Traditional computing technologies may be used to guide plant growth in a way that results in a collaborative human-plant artifact [47,55] or, in the case of explorations like Project Florence [122,126], to "translate" a plant's experiences into a human-comprehensible form (a stab at bidirectional human-plant communication).…”
Section: Application Contextmentioning
confidence: 99%