2015 IEEE Conference on Computational Intelligence and Games (CIG) 2015
DOI: 10.1109/cig.2015.7317947
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Designing bots in games with a purpose

Abstract: -The massive amount of time that people spend in online gaming is being increasingly exploited by a particular kind of Serious Games, the Games with a Purpose (GWAP), used to solve complex problems as a byproduct of a collaborative gameplay. The required tasks are solved by exploiting game mechanics that often require the submission of thousands of players' annotations, to achieve a robust estimate of the results. Gathering a consistent playerbase able to solve computational problems at a scale is extremely di… Show more

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