2021
DOI: 10.1007/978-3-030-78111-8_2
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Designing a Somatosensory Interactive Game of Lower Extremity Muscle Rehabilitation for the Elderly

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Cited by 5 publications
(2 citation statements)
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“…Since the device integrates innovative technology for data transfer and record, it could also provide medical professionals with references for follow-up evaluation and the personalization of the rehabilitation training program. With these advantages, the proposed device in this study could improve the older adult's acceptance of technological aids and telemedicine during the post-pandemic era, consistent with previous studies' findings (12,13,23).…”
Section: Discussionsupporting
confidence: 91%
See 1 more Smart Citation
“…Since the device integrates innovative technology for data transfer and record, it could also provide medical professionals with references for follow-up evaluation and the personalization of the rehabilitation training program. With these advantages, the proposed device in this study could improve the older adult's acceptance of technological aids and telemedicine during the post-pandemic era, consistent with previous studies' findings (12,13,23).…”
Section: Discussionsupporting
confidence: 91%
“…This study aims to develop a novel smart somatosensory wearable assistive device (called SSWAD), combined with sEMG and exergame software and hardware technology for rehabilitating the lower limb muscles of the older adult ( 13 15 ). Moreover, it’s ergonomic (user-friendly) design could improve the ease of use and reduce the operational burden for elders, thereby promoting their satisfaction with the SSWAD and continuous use for long-term rehabilitation.…”
Section: Introductionmentioning
confidence: 99%