Proceedings of the 1994 IEEE International Conference on Robotics and Automation
DOI: 10.1109/robot.1994.351342
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Design of an interactive lumbar puncture simulator with tactile feedback

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Cited by 13 publications
(5 citation statements)
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“…Note that the upper limit of force is set to 6 N, because the adopted haptic device can generate only 8.5 N as a peak value. Also, it should be noticed that the device has a limited ability to simulate stiff bones, ligamentum flavum, and some membranes, due to the limited peak force of 8.5 N. 5 Hence, for more realistic force feedback, the system needs a haptic device providing a higher peak force of about 20 N. 16 Correction force to simulate tissue constraint. In an actual needle biopsy, motion of the needle is constrained after insertion into body tissues.…”
Section: Force-feedback Algorithmmentioning
confidence: 99%
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“…Note that the upper limit of force is set to 6 N, because the adopted haptic device can generate only 8.5 N as a peak value. Also, it should be noticed that the device has a limited ability to simulate stiff bones, ligamentum flavum, and some membranes, due to the limited peak force of 8.5 N. 5 Hence, for more realistic force feedback, the system needs a haptic device providing a higher peak force of about 20 N. 16 Correction force to simulate tissue constraint. In an actual needle biopsy, motion of the needle is constrained after insertion into body tissues.…”
Section: Force-feedback Algorithmmentioning
confidence: 99%
“…Extensive training is essential to ensure reliable and effective operations, and a novel simulator has become necessary. To this end, Singh and Popa measured force from the needle during such a biopsy and tried to generate similar force reflection in a needle biopsy simulation, 5,6 while Cleary and Greco developed a 2D spine needle biopsy simulator using a haptic device. 7 In this article, we introduce a 3D spine needle biopsy simulator (SNBS) that provides realistic visual and force feedback to a trainee in a PC environment.…”
Section: Introductionmentioning
confidence: 99%
“…In 1994 the idea of a virtual LP simulator with haptic feedback was presented by Ref. (15). Following this proposal, different authors developed virtual LP simulators with VEs that included a visual representation of the lumbar area and its tissues.…”
Section: Introductionmentioning
confidence: 99%
“…We refer to some related studies using various approaches to detect the subarachnoid space. Several methods use tactile devices that monitor the force feedback and its change or derivative as the needle tip penetrates through different soft tissue layers (Singh et al, 1994 ; Ambastha et al, 2016 ; Li et al, 2021 ; Wang and Li, 2022 ). A different CSF detection method proposed by Sievänen et al ( 2021 ) uses a bio-impedance needle, which measures the electrical impedance of the tissues as a function of time by applying and sensing an alternating current.…”
Section: Introductionmentioning
confidence: 99%