2021
DOI: 10.3389/frobt.2021.706627
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Design of a Wearable Haptic Device for Hand Palm Cutaneous Feedback

Abstract: This study describes the main design and prototyping steps of a novel haptic device for cutaneous stimulus of a hand palm. This part of the hand is fundamental in several grasping and manipulation tasks, but is still less exploited in haptics applications than other parts of the hand, as for instance the fingertips. The proposed device has a parallel tendon-based mechanical structure and is actuated by three motors positioned on the hand’s back. The device is able to apply both normal and tangential forces and… Show more

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Cited by 9 publications
(8 citation statements)
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References 30 publications
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“…Handheld devices stimulating the users' palms in VR have therefore been designed in these regards. Palmar contact enables size, shape and stiffness renderings, which can be simulated by 1.5D tangible interfaces [10], inflatable proxies [11], shape-changing handhelds [12] or wearables [13], [14], [15]. Their main limitation is that they are required to be held continuously within the hand.…”
Section: Palmar Stimulation In Vrmentioning
confidence: 99%
“…Handheld devices stimulating the users' palms in VR have therefore been designed in these regards. Palmar contact enables size, shape and stiffness renderings, which can be simulated by 1.5D tangible interfaces [10], inflatable proxies [11], shape-changing handhelds [12] or wearables [13], [14], [15]. Their main limitation is that they are required to be held continuously within the hand.…”
Section: Palmar Stimulation In Vrmentioning
confidence: 99%
“…Wearables are attracting great attention in the mechatronics field, as they provide human users with an intuitive, comfortable, and elegant way to interact with nowadays technology. Haptics technology is no exception, with wearable haptics systems being successfully employed in various scenarios [1], including rehabilitation [2,3,4], Virtual and Augmented Reality (VR/AR) [5,6,7,8,9,10,11,12,13,14,15], and robotic teleoperation [16,5,17,18]. Wearable haptic devices have been proposed for different parts of the body, providing kinesthetic [2,3,16,19], pressure [5,6,7,16,10,11,12,13,14], skin stretch [8,9,17,10,13,15], and vibration [6,4,16] stimuli to the fingers [5,7,8,9,6,4], palm…”
Section: Introductionmentioning
confidence: 99%
“…With respect to other wearable haptic solutions for the palm, such as [10,11,12,13,14,15], the proposed device is able to provide a broader range of stimuli, i.e., slanted surfaces, edges, and variable curvature sensations. Moreover, it is accompanied by an in-depth mechanical analysis and evaluation which is missing in the aforementioned works.…”
Section: Introductionmentioning
confidence: 99%
See 1 more Smart Citation
“…In this paper, leveraging our expertise in hand stimulation by haptic devices [29], [30] and robotic systems for reha- bilitation [31], [32], [33], we present HAPP (see Fig. 1), a haptic device for preclinical investigation on correlation between CRPS-I symptoms reduction and MT, and also for clinical treatment of CRPS-I and other diseases of carpus and metacarpus, by mimicking traditional mechanical and rhythmic stimulations proper of manual treatments.…”
Section: Introductionmentioning
confidence: 99%