2016
DOI: 10.1007/978-3-319-40244-4_19
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Design of a Mobile Augmented Reality Application: An Example of Demonstrated Usability

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Cited by 14 publications
(5 citation statements)
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“…An important component, which is studied in several papers, is the usability of the application. Relying on five usability principles developed in [55], and on a compilation of heuristic evaluation checklists for mobile interfaces proposed in [56], an MAR application was evaluated in [57] in terms of usability and user expectations. Usability was evaluated in [58] using four different methods.…”
Section: Related Workmentioning
confidence: 99%
“…An important component, which is studied in several papers, is the usability of the application. Relying on five usability principles developed in [55], and on a compilation of heuristic evaluation checklists for mobile interfaces proposed in [56], an MAR application was evaluated in [57] in terms of usability and user expectations. Usability was evaluated in [58] using four different methods.…”
Section: Related Workmentioning
confidence: 99%
“…Relating to G2, there are still many research loopholes in contributing to models and methodologies which can help in classifying and validating many developing usability metrics introduced in MAR. While one reference work in [83] has been identified to use procedural usability principles proposed by [132], specifically for AR in mobile environment, there is still an absence in the research of formulating standards for usability metrics in MAR, since most works adapted models and guidelines from diverse application areas.…”
Section: Standardization Of Usability Metrics (G3)mentioning
confidence: 99%
“…These challenges are often technical, such as latency and the inaccuracy of sensors when using smartphones, and result in inaccuracies in registration of features and depth ambiguity (Arth and Schmalstieg 2011;Chi et al 2013;Gotow et al 2010). There are also design issues that should be considered and, ideally, user-evaluated when developing and designing a "geospatial" AR application (Arth and Schmalstieg 2011;Cooper 2011;Kounavis et al 2012;Kourouthanassis et al 2015;Kurkovsky et al 2012;Olsson 2012;Tsai et al 2016;Vert et al 2014). Akçayır and Akçayır (2017) and Wu et al (2013) reviewed the current state of AR in education.…”
Section: Augmented Realitymentioning
confidence: 99%