2004
DOI: 10.1155/s1110865704403035
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Design of a Low-Power VLSI Macrocell for Nonlinear Adaptive Video Noise Reduction

Abstract:

A VLSI macrocell for edge-preserving video noise reduction is proposed in the paper. It is based on a nonlinear rational filter enhanced by a noise estimator for blind and dynamic adaptation of the filtering parameters to the input signal statistics. The VLSI filter features a modular architecture allowing the extension of both mask size and filtering directions. Both spatial and spatiotemporal algorithms are supported. Simulation results with monochrome test videos prove its efficiency for many noise … Show more

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Cited by 6 publications
(8 citation statements)
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References 21 publications
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“…This number varies slightly with image size and aspect ratio. The ASIP performs well comparing the synthesis results with stateof-art implementations of similar non linear video filtering algorithms on DSP [15] or dedicated VLSI cells [16]. DSP-based implementations have been proposed in the literature for the real time elaboration of up to CIF videos but their power cost is in the order of watts, more than one order of magnitude higher than the ASIP power consumption.…”
Section: Synthesis and Performancementioning
confidence: 91%
“…This number varies slightly with image size and aspect ratio. The ASIP performs well comparing the synthesis results with stateof-art implementations of similar non linear video filtering algorithms on DSP [15] or dedicated VLSI cells [16]. DSP-based implementations have been proposed in the literature for the real time elaboration of up to CIF videos but their power cost is in the order of watts, more than one order of magnitude higher than the ASIP power consumption.…”
Section: Synthesis and Performancementioning
confidence: 91%
“…Partial products from N/ f multipliers are summed together in the accumulation path. Finally, the results from the accumulation path are carried on to the post-processing unit to perform the summation operation, thus satisfies the computation in (7) [6][7][8].…”
Section: Conventional Booth-algorithm Fir Architectures Using Foldingmentioning
confidence: 99%
“…(W/2)−1 l=0 f −1 k=0 and ×2 2l are sequentially computed in the post-processing unit. According to (8), this integrated folding scheme can design an FIR architecture with a high folding number by increasing the folding number of tap folding. Moreover, unlike the conventional tap folding, its partial-product shifting operation is processed in the post-processing unit to reduce hardware complexity in the accumulation path.…”
Section: Proposed Fir Architecturementioning
confidence: 99%
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“…A GPU has a power consumption ranging from tens to hundreds Watts, depending on the workload [21]. Dedicated integrated circuits (ICs) have been proposed in literature [12,[22][23][24][25][26][27][28][29][30] whose power consumption is limited to hundreds mW; however, they are dedicated to a specific algorithm, for example, motion estimation for interframe video coding in [28] or dynamic range compression for display of mobile devices in [27] or audio oversampling and noise shaping in [12,30]. Instead, a programmable solution covering multiple tasks is needed.…”
Section: Introductionmentioning
confidence: 99%