2021 IEEE International Systems Conference (SysCon) 2021
DOI: 10.1109/syscon48628.2021.9447090
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Design of a Human Centered Computing (HCC) based Virtual Reality Simulator to train First Responders Involved in the COVID-19 Pandemic

Abstract: The COVID-19 pandemic has placed an overwhelming strain on our Nation's ability to treat patients; the number of patients who need to be tested continues to rise. With nurses also becoming infected, the number of trained professionals who can perform tasks such as testing of patients along with providing care involving hooking up patients to ventilators continues to decrease as well. There is a need to explore the adoption of virtual computer-based training mediums which will enable new nurses and others to be… Show more

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Cited by 14 publications
(9 citation statements)
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“…First, an immersive VR simulation (ie, COVID-19 VR Strikes Back) was at least as effective as traditional learning methods for training medical students regarding COVID-19–related skills [ 68 ]. Second, 2 immersive VR experiences, one involving wearing and stripping personal protective equipment [ 73 ] and the other involving the management of patients with respiratory infectious diseases due to COVID-19 [ 77 ], provided an effective and safe alternative to training nurses during the first year of the COVID-19 pandemic. Third, a virtual simulation of 2 patients (ie, COVID-19 and surgical trauma), which tried using desktop displays, helped nursing students bridge gaps in teaching and learning processes [ 104 ].…”
Section: Resultsmentioning
confidence: 99%
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“…First, an immersive VR simulation (ie, COVID-19 VR Strikes Back) was at least as effective as traditional learning methods for training medical students regarding COVID-19–related skills [ 68 ]. Second, 2 immersive VR experiences, one involving wearing and stripping personal protective equipment [ 73 ] and the other involving the management of patients with respiratory infectious diseases due to COVID-19 [ 77 ], provided an effective and safe alternative to training nurses during the first year of the COVID-19 pandemic. Third, a virtual simulation of 2 patients (ie, COVID-19 and surgical trauma), which tried using desktop displays, helped nursing students bridge gaps in teaching and learning processes [ 104 ].…”
Section: Resultsmentioning
confidence: 99%
“…This technology has been successfully used for teaching various topics, including neuroanatomy and clinical anatomy (eg, [ 84 , 93 ]). VR has also been adopted to train COVID-19–related skills among doctors and nurses [ 68 , 73 ]. Studies that emerged from this systematic review showed that, where available, high-fidelity immersive VR was adopted heavily after the outbreak of the COVID-19 pandemic [ 88 , 103 ].…”
Section: Discussionmentioning
confidence: 99%
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“…The NASA TLX survey is a multi-dimensional questionnaire designed to determine the task load of a participant performing a task (Hart and Staveland 1988;Hart 2006). Various research communities have adopted it as a reliable measure of task load (Afridi and Mengash 2020;Cecil et al 2021). Said et al demonstrated that a modified NASA TLX survey accurately reflects the assumed influences of various covariates on perceived workload (Said et al 2020).…”
Section: Surveysmentioning
confidence: 99%