2022
DOI: 10.1177/13621688221125903
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Design of a dual-hierarchy scaffolding board game-based learning activity for EFL reading comprehension

Abstract: Promoting English as a foreign language (EFL) students’ reading comprehension, improving their reading motivation, and reducing their anxiety have always been the focus of EFL researchers. Educational board games have gradually received attention from educators. Various studies have found that board game-based teaching can improve students’ learning performance, motivation, and classroom engagement, and contribute to increasing discussion. However, there are few discussions on board games in the field of EFL, … Show more

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Cited by 3 publications
(5 citation statements)
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“…This study revealed that game-based activities motivated students to participate in every learning session. Consequently, the findings of this study are consistent with those of McNamara (2018) andTai et al (2022), which found that gaming activities motivate students and increase their participation and vocabulary learning. In this regard, it is the responsibility of teachers to utilize language exercises to improve students' reading…”
Section: Discussionsupporting
confidence: 89%
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“…This study revealed that game-based activities motivated students to participate in every learning session. Consequently, the findings of this study are consistent with those of McNamara (2018) andTai et al (2022), which found that gaming activities motivate students and increase their participation and vocabulary learning. In this regard, it is the responsibility of teachers to utilize language exercises to improve students' reading…”
Section: Discussionsupporting
confidence: 89%
“…Besides, the child or adolescent receives instant feedback regarding reading texts through the game. It allows learners to be aware of their degree of acquisition of what they have read and helps them discover what they should influence and focus on (Cheng-Tai et al, 2022). For this reason, well-planned after-reading classroom tasks are crucial to check students' understanding.…”
Section: Benefits Of Game-based Learning Application For Reading Comp...mentioning
confidence: 99%
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