2021
DOI: 10.5815/ijmecs.2021.05.04
|View full text |Cite
|
Sign up to set email alerts
|

Design of a Digital Game-based Learning System for Fraction Algebra

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1

Citation Types

0
1
0

Year Published

2022
2022
2023
2023

Publication Types

Select...
2
1

Relationship

0
3

Authors

Journals

citations
Cited by 3 publications
(1 citation statement)
references
References 10 publications
0
1
0
Order By: Relevance
“…For games to be associated with a curriculum, they need to be considered theoretically in terms of their design, development, and implementation (Oblinger, 2006). Digital games are frequently preferred technologies for science content, and positive results are reported when they are integrated into the learning process with good designs (Agbonifo et al, 2021;Chen et al, 2021a;Hussein et al, 2021;Ristanto et al, 2022;Saricam & Yildirim, 2021;Wang et al, 2022). Games integrated with knowledge and skills instead of just being activities that fill the time in a lesson can bring different approaches to the evaluation process.…”
Section: Digital Games As Learning Support Toolsmentioning
confidence: 99%
“…For games to be associated with a curriculum, they need to be considered theoretically in terms of their design, development, and implementation (Oblinger, 2006). Digital games are frequently preferred technologies for science content, and positive results are reported when they are integrated into the learning process with good designs (Agbonifo et al, 2021;Chen et al, 2021a;Hussein et al, 2021;Ristanto et al, 2022;Saricam & Yildirim, 2021;Wang et al, 2022). Games integrated with knowledge and skills instead of just being activities that fill the time in a lesson can bring different approaches to the evaluation process.…”
Section: Digital Games As Learning Support Toolsmentioning
confidence: 99%