Proceedings of the 5th International Conference on Electronic Commerce - ICEC '03 2003
DOI: 10.1145/948005.948059
|View full text |Cite
|
Sign up to set email alerts
|

Design guidelines for mobile information and entertainment services

Abstract: The mobile telecommunications industry is undergoing rapid change, which is increasing the interdependency of firms in the sector. Mobile information and entertainment services will be delivered through inter-organizational networks of firms. This means the problems of service design must be resolved in the context of a complex value network. To shed light on these problems we present a case study of a ringtone service and from this develop guidelines for the design of similar services.

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1

Citation Types

0
3
0

Year Published

2005
2005
2006
2006

Publication Types

Select...
3
1
1

Relationship

0
5

Authors

Journals

citations
Cited by 13 publications
(3 citation statements)
references
References 7 publications
(7 reference statements)
0
3
0
Order By: Relevance
“…The main contribution of this research is an increased insight into and understanding of the various classes and types of applications that exist as potential future business objects (Lipic and Osmanovic 2001;OUa and Atkinson 2004;Senn 2000). Varshney and Vetter (2002), for instance, propose a framework for classification of different types of mobile applications and end up with 10 different classes, including mobile financial applications, mobile advertising, and mobile office. Raatikainen et al (2002) take a different path and discuss the requirements for future middleware (i.e., a set of generic services above the operating system) in order to support mobile applications.…”
Section: The Application Perspectivementioning
confidence: 99%
See 2 more Smart Citations
“…The main contribution of this research is an increased insight into and understanding of the various classes and types of applications that exist as potential future business objects (Lipic and Osmanovic 2001;OUa and Atkinson 2004;Senn 2000). Varshney and Vetter (2002), for instance, propose a framework for classification of different types of mobile applications and end up with 10 different classes, including mobile financial applications, mobile advertising, and mobile office. Raatikainen et al (2002) take a different path and discuss the requirements for future middleware (i.e., a set of generic services above the operating system) in order to support mobile applications.…”
Section: The Application Perspectivementioning
confidence: 99%
“…In an environment characterized by much uncertainty, such as the mobile industry, there has been a trend toward strategic alliances also refereed to as value chains (Barnes 2002;Haaker et al 2004;Kar et al 2003;More and McGrath 1999;Pedersen and Methlie 2004;Sabat 2002;Tsalgatidou and Pitoura 2001). The emergence and organization of such interorganizational networks requires that "multiple actors have to balance different design requirements, strategic requirements, and business logics to create a win-win situation, in which each actor has an incentive to cooperate" (Haaker et al 2004, p. 1).…”
Section: Business Models and Strategic Alliancesmentioning
confidence: 99%
See 1 more Smart Citation