ACM SIGGRAPH 2011 Posters 2011
DOI: 10.1145/2037715.2037737
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Design goal-oriented level design

Abstract: a) (b) Figure 1: (a) Pace digraph, (b) level layout sketch from pace diagraph.Design Goal-Oriented Level Design is our new process for linking mechanics, narrative and environment design into one streamlined document for use by level designers. The most significant innovation of this research is the creation of a formal grammar of level design terms. This work is influenced by the previous work [Björk et al. 2003] on a formal grammar for all aspects of game design. It was also influenced by [Vick etal. 2010], … Show more

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