2017
DOI: 10.1007/s10639-017-9613-2
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Design, development, and evaluation of a mobile learning application for computing education

Abstract: The study focused on the application of the design science research approach in the course of developing a mobile learning application, MobileEdu, for computing education in the Nigerian higher education context. MobileEdu facilitates the learning of computer science courses on mobile devices. The application supports ubiquitous, collaborative, and social aspects of learning among higher education students. Moreover, the application eases access to learning resources. The paper first describes analysis, design… Show more

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Cited by 111 publications
(92 citation statements)
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References 54 publications
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“…The blended learning research was carried out across the globe in thirty-one different countries. For many countries, the samples were small; for example, Nigeria, Japan and Serbia all had n=1 article, Germany, Singapore and UAE n=2, Greece, South (Nguyen, 2017); reach (Oyelere, Suhonen, Wajiga, & Sutinen, 2018) and what was replaced (Owston, York, & Murtha, 2013).…”
Section: Resultsmentioning
confidence: 99%
See 1 more Smart Citation
“…The blended learning research was carried out across the globe in thirty-one different countries. For many countries, the samples were small; for example, Nigeria, Japan and Serbia all had n=1 article, Germany, Singapore and UAE n=2, Greece, South (Nguyen, 2017); reach (Oyelere, Suhonen, Wajiga, & Sutinen, 2018) and what was replaced (Owston, York, & Murtha, 2013).…”
Section: Resultsmentioning
confidence: 99%
“…e.g. Serbia (Mijatovic et al, 2013), UAE (Cavanaugh, Hargis, & Mayberry, 2016;Kemp, 2013), Vietnam (Nguyen, 2017) and Nigeria (Oyelere et al, 2018).…”
Section: Approach Percentmentioning
confidence: 99%
“…In this regard, empirical evidence in the field of medical education suggests that learners who use mobile apps for learning have better performance compared to learners who only use the traditional method [13]. Evidence also suggests that ML applications have a positive and significant impact on students' learning [14,15].…”
Section: Introductionmentioning
confidence: 99%
“…Ειδικότερα, η κινητή μάθηση ορίζεται ως η χρήση φορητών συσκευών για την πρόσβαση σε μαθησιακό υλικό, τη συνεργασία, την επικοινωνία, και την απόκτηση μαθησιακών εμπειριών, ενώ ταυτόχρονα περιλαμβάνει κι όλες τις αλληλεπιδράσεις μεταξύ των μαθητών, των εκπαιδευτικών και των μαθησιακών περιβαλλόντων (Oyelere, Suhonen, Wajiga, & Sutinen, 2017). Άλλοι ορισμοί που αφορούν τη μάθηση με τη χρήση φορητών συσκευών συμπεριλαμβάνουν χαρακτηριστικά όπως: φορητότητα εργαλείων και ασύρματη σύνδεση στο Διαδίκτυο (Şad & Göktaş, 2014).…”
Section: κινητή μάθηση και η χρήση των ταμπλετών στην εκπαίδευσηunclassified