2014
DOI: 10.1016/s1005-8885(14)60305-8
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Design and optimization for multiprocessor interactive GPU

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Cited by 6 publications
(5 citation statements)
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“…In the detailed circuit design, all operations are translated into fixed point operations [17], [18], which can reduce the difficulty of circuit implementation. And this design can be applied in our GPU [19] [20].…”
Section: Discussionmentioning
confidence: 99%
“…In the detailed circuit design, all operations are translated into fixed point operations [17], [18], which can reduce the difficulty of circuit implementation. And this design can be applied in our GPU [19] [20].…”
Section: Discussionmentioning
confidence: 99%
“…With the new transistor process and tri-gate fin design, a single chip will accommodate more computing resources [23] . So, the reconfiguration mechanism should facilitate this reality with minimal interconnection overheads increasing.…”
Section: Scalability Of Reconfiguration Mechanismmentioning
confidence: 99%
“…For example, the reconfigurable video processing system requires multiple PEs to execute the same task, such as intra-prediction (Intra), integer motion estimation (IME), fractional mo- tion estimation (FME), motion compensation (MC), DeBlocking filter (DB), etc. And in graphics processing field, the vertex shading, the plane-clip, projection, 3D-Clip, pixel shading, primitive assemble unit, back-face culling, viewport transformation, fragment operating unit and so on are also need several PEs to work together [24][25][26] . The associated PEs should also start simultaneously to process in parallel.…”
Section: Hrmmentioning
confidence: 99%
“…We have designed a new type of GPU, Firefly2 [5]. It is designed for graphics rendering, image processing and machine vision applications.…”
Section: Introductionmentioning
confidence: 99%