2021
DOI: 10.1007/978-981-16-5559-3_7
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Design and Implementation of ImALeG Serious Game: Behavior of Non-playable Characters (NPC)

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Cited by 3 publications
(1 citation statement)
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“…Many games have multiple non-player characters (NPCs) who play with the player, against them or take a neutral position within the game. They play an essential part in video games to increase the player experience and should therefore be supplied with a fitting behavior by creating a fitting Artificial Intelligence (AI) for them [2].…”
Section: Introductionmentioning
confidence: 99%
“…Many games have multiple non-player characters (NPCs) who play with the player, against them or take a neutral position within the game. They play an essential part in video games to increase the player experience and should therefore be supplied with a fitting behavior by creating a fitting Artificial Intelligence (AI) for them [2].…”
Section: Introductionmentioning
confidence: 99%