2008 3DTV Conference: The True Vision - Capture, Transmission and Display of 3D Video 2008
DOI: 10.1109/3dtv.2008.4547852
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Depth Image Based Rendering for 3D Data Service Over T-DMB

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Cited by 11 publications
(3 citation statements)
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“…The main idea of our depth preprocessing is to apply two different adaptive smoothing sequentially to an original depth image [12]. First, the discontinuity-preserving smoothing is carried out to fulfill the requirement of low bitrates for the transmission of depth information.…”
Section: Depth Preprocessing Based On Adaptive Smoothingmentioning
confidence: 99%
“…The main idea of our depth preprocessing is to apply two different adaptive smoothing sequentially to an original depth image [12]. First, the discontinuity-preserving smoothing is carried out to fulfill the requirement of low bitrates for the transmission of depth information.…”
Section: Depth Preprocessing Based On Adaptive Smoothingmentioning
confidence: 99%
“…7 Once an original depth image D ͑0͒ ϫ͑x , y͒ = D o ͑x , y͒ at a pixel ͑x , y͒ is given, the smoothed depth image D ͑t+1͒ ͑x , y͒ at the ͑t +1͒'th iteration is given by: …”
Section: Depth-image-based Rendering Techniques Inmentioning
confidence: 99%
“…A new technique for preprocessing the original depth images has been recently proposed to solve this disocclusion problem, which can be achieved by sequentially applying two steps of an adaptive smoothing process as follows. 7 First, a discontinuity preserving smoothing ͑first smoothing filter͒ is carried out to fulfill the requirement related to the low bit-rate transmission of depth information. Another objective of discontinuity preserving smoothing is to remove some artifacts like noise in the original depth image.…”
Section: Depth-image-based Rendering Techniques Inmentioning
confidence: 99%