2017
DOI: 10.1109/tac.2016.2584979
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Density Flow in Dynamical Networks via Mean-Field Games

Abstract: Current distributed routing control algorithms for dynamic networks model networks using the time evolution of density at network edges, while the routing control algorithm ensures edge density to converge to a Wardrop equilibrium, which was characterized by an equal traffic density on all used paths. We rearrange the density model to recast the problem within the framework of mean-field games. In doing that, we illustrate an extended state-space solution approach and we study the stochastic case where the den… Show more

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Cited by 18 publications
(16 citation statements)
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“…We solve Problem 1 and the related mean-field game (8) through state space extension, in spirit with [4]; namely we review ρ as an additional state variable.…”
Section: Lemma 21mentioning
confidence: 99%
See 4 more Smart Citations
“…We solve Problem 1 and the related mean-field game (8) through state space extension, in spirit with [4]; namely we review ρ as an additional state variable.…”
Section: Lemma 21mentioning
confidence: 99%
“…In [4] for the infinite horizon problem, the authors take the value functions as V (ρ) = dist(ρ, M ), where M is the global equilibrium manifold. Therefore in our finite horizon problem we assume that…”
Section: Lemma 21mentioning
confidence: 99%
See 3 more Smart Citations