We contend that, with a suitably broad notion of rationality and a diverse set of motivations, the game-theoretic tradition is particularly well suited for generating insights about effects of deliberative institutions and that progress in the development of deliberative democratic theory hinges on making proper sense of the relationship between game-theoretic and normative theoretic approaches to deliberation. To advance this view, we explore the central methodological issues at the core of that relationship and address the arguments raised against the relevance of game-theoretic work on deliberation. We develop a framework for thinking about the differences in how the normative and the game-theoretic approaches frame and answer questions about deliberation and articulate an approach to a deliberative democratic theory that builds on the strengths of both of these theoretic traditions, properly informed by empirical scholarship. D emocracy is minimally defined as a form of governance in which policy decisions are made by a majority vote of the citizens. While useful as a rough way of classifying polities, this definition is, on closer examination, both ambiguous and radically incomplete. The main thrust of the critique of minimal democracy developed in contemporary democratic theory is that voting is not the best, or at least not the only, political mechanism for ensuring that policy decisions conform to the interests of the citizens. A key political mechanism that also serves that role and that is missing from the minimalist view of democracy is deliberation, and the appreciation of the effects of this mechanism is changing the way scholars of democracy think about democratic institutions.In revealing correct, fuller, or simply better organized information, deliberation provides an opportunity for participants to arrive at more considered judgments themselves and to affect collective decision making by influencing the judgments of others. Its consequences may affect