2016
DOI: 10.7583/jkgs.2016.16.4.57
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Delayed-constrained scheduling for a game server virtual machine

Abstract: As the size of the data used in the game application increase gradually, the physical resources of game server grow. Accordingly, it is necessary to/it is required to introduce I/O virtualization in game server to improve I/O performance of the server. But it is difficult to ensure high responsiveness in game server where I/O delay change from time to time. To maximize the benefit of I/O virtualization, guaranteeing I/O response time is very important and it is necessary to have I/O scheduling techniques to ma… Show more

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