2021
DOI: 10.1186/s41239-021-00275-w
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Defining and measuring completion and assessment biases with respect to English language and development status: not all MOOCs are equal

Abstract: The emergence of Massive Open Online Courses (MOOCs) broadened the educational landscape by providing free access to quality learning materials for anyone with a device connected to the Internet. However, open access does not guarantee equals opportunities to learn, and research has repetitively reported that learners from affluent countries benefit the most from MOOCs. In this work, we delve into this gap by defining and measuring completion and assessment biases with respect to learners’ language and develop… Show more

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Cited by 7 publications
(2 citation statements)
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References 44 publications
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“…Despite the positive results of gamification in MOOCs, the paper also identifies several research gaps, particularly the focus on developed countries [2,21,22,23,24] and the lack of evidence regarding gamification's effectiveness in developing country contexts. This oversight becomes even more critical considering that learners from developing countries tend to have lower MOOC completion rates [7,8], highlighting an urgent need for research and targeted interventions to bridge these educational disparities. Additionally, further research is essential to understand how external motivation can be effectively integrated within gamified learning environments.…”
Section: Gamification In Informal Educationmentioning
confidence: 99%
“…Despite the positive results of gamification in MOOCs, the paper also identifies several research gaps, particularly the focus on developed countries [2,21,22,23,24] and the lack of evidence regarding gamification's effectiveness in developing country contexts. This oversight becomes even more critical considering that learners from developing countries tend to have lower MOOC completion rates [7,8], highlighting an urgent need for research and targeted interventions to bridge these educational disparities. Additionally, further research is essential to understand how external motivation can be effectively integrated within gamified learning environments.…”
Section: Gamification In Informal Educationmentioning
confidence: 99%
“…MOOCs were initially intended to be massive, that is, cater to vast numbers of students. MOOCs have become a strategic educational medium as they are broadly affordable to all social levels of people interested in learning (Czerniewicz et al, 2017; Gershon et al, 2021; Yu et al, 2019). It was online, that is, provided over the internet.…”
mentioning
confidence: 99%