2021 IEEE/CVF International Conference on Computer Vision (ICCV) 2021
DOI: 10.1109/iccv48922.2021.01141
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Deep Virtual Markers for Articulated 3D Shapes

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Cited by 7 publications
(4 citation statements)
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“…With the flourishing of 3D generative models [4,16,17,25,34,38,49,54,59], implicit representations [8,22,30,39,57] have been widely applied in the generation of digital avatars. 3D-aware GANs [5] have been employed to generate avatars in canonical pose space [3,7,15,60], followed by a deformation module to transform the avatars into various body poses.…”
Section: Introductionmentioning
confidence: 99%
“…With the flourishing of 3D generative models [4,16,17,25,34,38,49,54,59], implicit representations [8,22,30,39,57] have been widely applied in the generation of digital avatars. 3D-aware GANs [5] have been employed to generate avatars in canonical pose space [3,7,15,60], followed by a deformation module to transform the avatars into various body poses.…”
Section: Introductionmentioning
confidence: 99%
“…The canonical neutral SMPL model M 𝐶 is in the T-pose, and we align the model with each input point cloud P 𝑡 by estimating shape and pose parameters, 𝜷 and 𝜽 𝑡 , so that the constructed posed skinned body M 𝑡 can fit P 𝑡 well. We apply deep virtual markers [Kim et al 2021] to M 𝐶 and P 𝑡 to obtain the initial geometric correspondence. We additionally use OpenPose [Cao et al 2019] to improve the point matching accuracy if color images are available.…”
Section: Pose-dependent Base Mesh 51 Skinned Body Acquisitionmentioning
confidence: 99%
“…In our LaplacianFusion framework, all reconstructed models have the same fixed topology resulting from the subdivision applied to the SMPL model. Then, we can build a common UV parametric domain for texture mapping of any reconstructed [Kim et al 2021]. Then, the texture of M 𝐶 can be shared with different reconstructed models through the common UV parametric domain.…”
Section: Sourcementioning
confidence: 99%
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