2018 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS) 2018
DOI: 10.1109/iros.2018.8593619
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Deep Q-Learning for Dry Stacking Irregular Objects

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Cited by 13 publications
(2 citation statements)
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“…Furrer et al (36) used gradient descent and a support polygon-based cost function to create stacked towers of up to four stones, whereas Liu et al (35) achieved stacks up to six stones, and single-layer walls up to four courses, with a combination of hierarchical heuristics adapted from dry stone masonry guidebooks: Both studies built physical structures at the desktop scale in an open loop using prescanned stones that were localized for grasping with a manipulatormounted RGB-D sensor. Deep Q-learning has been applied for learning stone assembly policies from physics simulations in 2D scenes (37) and as a model-free method that uses 2.5D representations of the scene-top and stone-underside to position stones with fixed orientations toward the construction of double-faced walls in simulation (38). One limitation of the latter approach is the lack of consideration of the top surface of the candidate stones: Stones with outward-sloping top surfaces jeopardize the stability of subsequent stones (39,40), severely limiting the heights that can be achieved with the method.…”
Section: Robotic Construction With Raw and Reclaimed Materialsmentioning
confidence: 99%
“…Furrer et al (36) used gradient descent and a support polygon-based cost function to create stacked towers of up to four stones, whereas Liu et al (35) achieved stacks up to six stones, and single-layer walls up to four courses, with a combination of hierarchical heuristics adapted from dry stone masonry guidebooks: Both studies built physical structures at the desktop scale in an open loop using prescanned stones that were localized for grasping with a manipulatormounted RGB-D sensor. Deep Q-learning has been applied for learning stone assembly policies from physics simulations in 2D scenes (37) and as a model-free method that uses 2.5D representations of the scene-top and stone-underside to position stones with fixed orientations toward the construction of double-faced walls in simulation (38). One limitation of the latter approach is the lack of consideration of the top surface of the candidate stones: Stones with outward-sloping top surfaces jeopardize the stability of subsequent stones (39,40), severely limiting the heights that can be achieved with the method.…”
Section: Robotic Construction With Raw and Reclaimed Materialsmentioning
confidence: 99%
“…Later work by Li et al [61] in the same environment shows that reinforcement learning without demonstrations can learn to stack the cubes from state. Our stacking task is also related to other manipulation tasks, such as dry stacking [62,63] where rocks of irregular shapes must be stacked to form a wall, but these methods do not address. However, while these methods deal with high-level planning and goal understanding, our benchmark task requires dealing with low-level contact dynamics and perception to make real object stacking possible with strategies that emerge from RL training in simulation.…”
Section: F Additional Related Workmentioning
confidence: 99%