2019
DOI: 10.1038/s41598-019-51111-1
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Deep Neural Network and Monte Carlo Tree Search applied to Fluid-Structure Topology Optimization

Abstract: This paper shows the application of Deep Neural Network algorithms for Fluid-Structure Topology Optimization. The strategy offered is a new concept which can be added to the current process used to study Topology Optimization with Cellular Automata, Adjoint and Level-Set methods. The design space is described by a computational grid where every cell can be in two states: fluid or solid. The system does not require human intervention and learns through an algorithm based on Deep Neural Network and Monte Carlo T… Show more

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Cited by 17 publications
(13 citation statements)
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“…As pointed out by Sigmund et al [195], gradient-free approaches seldomly make sense for topology optimisation, due to the high dimensional problems for increasing design resolutions. This is perfectly illustrated in the work of Gaymann and Montomoli [71], where the design resolution is absurdly coarse and useless in practise. However, gradient-free approaches can be useful when gradient information is not available, like when using a commercial solver as a black-box, or when dealing with discontinuous functions with non-well-defined gradients.…”
Section: Optimisation Methodsmentioning
confidence: 95%
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“…As pointed out by Sigmund et al [195], gradient-free approaches seldomly make sense for topology optimisation, due to the high dimensional problems for increasing design resolutions. This is perfectly illustrated in the work of Gaymann and Montomoli [71], where the design resolution is absurdly coarse and useless in practise. However, gradient-free approaches can be useful when gradient information is not available, like when using a commercial solver as a black-box, or when dealing with discontinuous functions with non-well-defined gradients.…”
Section: Optimisation Methodsmentioning
confidence: 95%
“…Most of these use first-order methods, with notable exceptions being the work of Evgrafov [34,41] using higher-order schemes. Only three papers use gradient-free optimisation approaches, consisting of genetic algorithms [47,186] and neural networks [71]. As pointed out by Sigmund et al [195], gradient-free approaches seldomly make sense for topology optimisation, due to the high dimensional problems for increasing design resolutions.…”
Section: Optimisation Methodsmentioning
confidence: 99%
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“…Since its inception, MCTS was indeed successfully implemented in many board games [22][23][24][25], protein folding problems [26], chemical design applications [27], planning and logistics [28,29], and is currently intended as one of the best approaches in Artificial General Intelligence for games (AGI) [30]. Interestingly, as of 2021, only a small number of engineering-related applications of MCTS exist [31,32].…”
Section: Introduction and State Of The Artmentioning
confidence: 99%
“…Our algorithm reduces the computational cost by at least two orders of magnitude compared with directly applying heuristic methods. In addition to benchmarks from gradient-based solvers, we compare our algorithm with an offline version (where all training data are randomly generated), Generalized Simulated Annealing (GSA), BO, CMA-ES and a recent algorithm based on reinforcement learning 27 .…”
mentioning
confidence: 99%