Proceedings of the 10th International Conference on Agents and Artificial Intelligence 2018
DOI: 10.5220/0006592901220130
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Deep Learning Policy Quantization

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“…To this end, we have implemented four different versions of the Catch game, a simple RL task that was first presented by Mnih et al (2014), and that has been widely used within the literature for investigating the performance of DRL algorithms in a fast, and computationally less expensive manner than the one required by the Atari games (van de Wolfshaar et al, 2018;Aittahar et al, 2020).…”
Section: The Catch Environmentsmentioning
confidence: 99%
“…To this end, we have implemented four different versions of the Catch game, a simple RL task that was first presented by Mnih et al (2014), and that has been widely used within the literature for investigating the performance of DRL algorithms in a fast, and computationally less expensive manner than the one required by the Atari games (van de Wolfshaar et al, 2018;Aittahar et al, 2020).…”
Section: The Catch Environmentsmentioning
confidence: 99%