2018
DOI: 10.1145/3197517.3201305
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Deep learning of biomimetic sensorimotor control for biomechanical human animation

Abstract: We introduce a biomimetic framework for human sensorimotor control, which features a biomechanically simulated human musculoskeletal model actuated by numerous muscles, with eyes whose retinas have nonuniformly distributed photoreceptors. The virtual human's sensorimotor control system comprises 20 trained deep neural networks (DNNs), half constituting the neuromuscular motor subsystem, while the other half compose the visual sensory subsystem. Directly from the photoreceptor responses, 2 vision DNNs drive eye… Show more

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Cited by 47 publications
(37 citation statements)
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“…Lee et al 2014]. Recently, Nakada et al [2018] introduced a sensorimotor system that directly maps the photoreceptor responses to muscle activations, bestowing a visuomotor controller of the character's eyes, head, and limbs for non-trivial, visually-guided tasks. Of particular interest to us is the use of training data synthesized by a muscle-based simulator [S.H.…”
Section: Related Workmentioning
confidence: 99%
“…Lee et al 2014]. Recently, Nakada et al [2018] introduced a sensorimotor system that directly maps the photoreceptor responses to muscle activations, bestowing a visuomotor controller of the character's eyes, head, and limbs for non-trivial, visually-guided tasks. Of particular interest to us is the use of training data synthesized by a muscle-based simulator [S.H.…”
Section: Related Workmentioning
confidence: 99%
“…The task can be something like the World Chase Tag competition, where two athletes take turns to tag the opponent, using athletic movements, in an arena filled with obstacles [146]. To this end, we plan to develop a simulation environment with a faster physics engine that can handle multi-body contacts between human models and obstacles [3,4,5], provide a human musculoskeletal model with an articulated upper body [88,11], and design a visuomotor control interface [147].…”
Section: Future Directionsmentioning
confidence: 99%
“…Our approach to eye modeling and simulation is inspired mainly by our recent work [Nakada et al 2018b] that introduced an elaborate, biomimetic sensorimotor system for a full-body, biomechanical human musculoskeletal model whose neural control mechanisms are based on deep learning. Unlike the uniform, Cartesian grid arrangement of most artificial imaging sensors, visual sampling in the primate retina is known to be strongly nonuniform [Schwartz 1977].…”
Section: Related Workmentioning
confidence: 99%
“…Unlike the uniform, Cartesian grid arrangement of most artificial imaging sensors, visual sampling in the primate retina is known to be strongly nonuniform [Schwartz 1977]. Accordingly, our human model in [Nakada et al 2018b] had biologically inspired eyes with foveated retinas (see also [Nakada et al 2018a]). However, they were overly simplistic, purely kinematic eyes modeled as pinhole cameras.…”
Section: Related Workmentioning
confidence: 99%
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