2023
DOI: 10.48550/arxiv.2301.02877
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Deep Learning for Mean Field Games with non-separable Hamiltonians

Abstract: This paper introduces a new method based on Deep Galerkin Methods (DGMs) for solving high-dimensional stochastic Mean Field Games (MFGs). We achieve this by using two neural networks to approximate the unknown solutions of the MFG system and forward-backward conditions. Our method is efficient, even with a small number of iterations, and is capable of handling up to 300 dimensions with a single layer, which makes it faster than other approaches. In contrast, methods based on Generative Adversarial Networks (GA… Show more

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“…GANs have also been used to interpolate between different shapes, allowing for the creation of new shapes that are similar to existing ones but with variations that may not have been manually designed. More complex approaches, related to geometry, can be found in [49,50].…”
Section: Machine Learning Techniques For Geometrymentioning
confidence: 99%
“…GANs have also been used to interpolate between different shapes, allowing for the creation of new shapes that are similar to existing ones but with variations that may not have been manually designed. More complex approaches, related to geometry, can be found in [49,50].…”
Section: Machine Learning Techniques For Geometrymentioning
confidence: 99%