2020
DOI: 10.1145/3386569.3392471
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Deep geometric texture synthesis

Abstract: Recently, deep generative adversarial networks for image generation have advanced rapidly; yet, only a small amount of research has focused on generative models for irregular structures, particularly meshes. Nonetheless, mesh generation and synthesis remains a fundamental topic in computer graphics. In this work, we propose a novel framework for synthesizing geometric textures. It learns geometric texture statistics from local neighborhoods (i.e., local triangular patches) of a single reference 3D model. It le… Show more

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Cited by 42 publications
(29 citation statements)
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“…In recent years, neural network based methods have been proposed [Gatys et al 2015;Henzler et al 2021;Snelgrove 2017;Zhou et al 2018] for the synthesis problem, leading to improved results, although these methods are still restricted to image textures, rather than generating textures over surfaces of 3D shapes. Another popular texture synthesis problem is synthesizing geometric textures [Berkiten et al 2017;Hertz et al 2020;Lai et al 2005], which mainly focus on transferring geometric details from an example model to the target surface.…”
Section: Related Workmentioning
confidence: 99%
“…In recent years, neural network based methods have been proposed [Gatys et al 2015;Henzler et al 2021;Snelgrove 2017;Zhou et al 2018] for the synthesis problem, leading to improved results, although these methods are still restricted to image textures, rather than generating textures over surfaces of 3D shapes. Another popular texture synthesis problem is synthesizing geometric textures [Berkiten et al 2017;Hertz et al 2020;Lai et al 2005], which mainly focus on transferring geometric details from an example model to the target surface.…”
Section: Related Workmentioning
confidence: 99%
“…Beyond 2D data, the idea of analogy has also been used for transferring 3D geometric details from one shape to another. We omit the discussion on methods that are not based on analogies, such as mesh cloning [ZHW∗06; TSS∗11] and geometric learning [LKC∗20; HHGC20; WAK∗20; CKF∗21; LZ21], and focus on analogy‐based techniques. Ma et al [MHS∗14] propose a method for 3D style transfer based on patch‐based assembly.…”
Section: Related Workmentioning
confidence: 99%
“…Many papers propose algorithms for learning from meshes and other geometric representations. Here, we summarize past approaches for learning features from meshes, although specialized methods for mesh-based learning appear in tasks like generative modeling [Hertz et al 2020;, meshing , and reconstruction .…”
Section: Neural Network On Meshesmentioning
confidence: 99%