2018 IEEE International Conference on Artificial Intelligence and Virtual Reality (AIVR) 2018
DOI: 10.1109/aivr.2018.00026
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Decoding Subjective Emotional Arousal during a Naturalistic VR Experience from EEG Using LSTMs

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Cited by 22 publications
(12 citation statements)
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“…Hence, classifiers from this category usually distinguished high and low levels of arousal or positive and negative valence. Arousal inducing scenes often comprise a virtual roller-coaster ride (Hofmann et al, 2018;Teo and Chia, 2018;Bilgin et al, 2019) or dynamic mini-games (Shumailov and Gunes, 2017;. Emotional scenes are often used to manipulate the valence of people (Shumailov and Gunes, 2017;Mavridou et al, 2018b;Zheng et al, 2020).…”
Section: Arousal and Valencementioning
confidence: 99%
“…Hence, classifiers from this category usually distinguished high and low levels of arousal or positive and negative valence. Arousal inducing scenes often comprise a virtual roller-coaster ride (Hofmann et al, 2018;Teo and Chia, 2018;Bilgin et al, 2019) or dynamic mini-games (Shumailov and Gunes, 2017;. Emotional scenes are often used to manipulate the valence of people (Shumailov and Gunes, 2017;Mavridou et al, 2018b;Zheng et al, 2020).…”
Section: Arousal and Valencementioning
confidence: 99%
“…GNeuroPhaty was a technology developed to measure electrodermal response in virtual reality . LSTM was developed to record state postural signal (Hofmann et al, 2018). Multimodal Biofeedback was designed to capture up to six biomedical signals: EMG, EEG, GSR, temperature, heart rate and respiratory rate simultaneously.…”
Section: Original Biometrics Technologiesmentioning
confidence: 99%
“…More recently, researchers are beginning to explore the latest neural network algorithms for EEG-based affective state decoding. There are studies using autoencoder [79], deep belief networks (DBNs) [61],deep recursive neural network (RNN) [80], and convolutional neural network (CNN) [81]. Comparable or slightly improved performance was obtained, as compared to the classical classification methods.…”
Section: Challenges For Eeg-based Affective Computingmentioning
confidence: 99%