“…Microworlds are interactive computer-based tasks that allow the study of human behaviour -as individuals or teams (e.g., Brehmer & Dörner, 1993;Tremblay, Vachon, Lafond, & Kramer, 2012) -within a controlled scenario. They are cognitively demanding and engage a variety of cognitive functions such as situation assessment, decision making, monitoring, complex problem solving, causal learning and planning (Gonzalez, Vanyukov, & Martin, 2005), and are often characterized by added stressors such as uncertainty, temporal pressure, and limited resources Granlund & Johansson, 2004).…”