2011
DOI: 10.1016/j.procs.2011.09.076
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CYBEREMOTIONS – Collective Emotions in Cyberspace

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Cited by 4 publications
(3 citation statements)
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“…Applications in businesses include (i) computation of customer satisfaction to get an idea of how happy customers are with a company's products from the ratio of positive to negative tweets about them; (ii) identification of critics and promoters: it can be used by customer support for spotting dissatisfaction or problems with products. Several research groups around the world are currently focusing on understanding the dynamics of sentiment in electronic communities through sentiment analysis and CYBEREMO-TION [27] is one such project funded by the 7th framework initiative of the European Union with participation of nine institutes in Europe. The primary goal of this project is to understand the role of collective emotions in electronic communities.…”
Section: Related Workmentioning
confidence: 99%
“…Applications in businesses include (i) computation of customer satisfaction to get an idea of how happy customers are with a company's products from the ratio of positive to negative tweets about them; (ii) identification of critics and promoters: it can be used by customer support for spotting dissatisfaction or problems with products. Several research groups around the world are currently focusing on understanding the dynamics of sentiment in electronic communities through sentiment analysis and CYBEREMO-TION [27] is one such project funded by the 7th framework initiative of the European Union with participation of nine institutes in Europe. The primary goal of this project is to understand the role of collective emotions in electronic communities.…”
Section: Related Workmentioning
confidence: 99%
“…It is relatively simple to design a model that, based on ad hoc assumptions, reproduces any observed macroscopic behaviour. As part of an interdisciplinary collaboration to understand the dynamics of collective emotions in online communities [46], the Cyberemotions modelling framework [11] was designed to provide generative mechanisms of online collective emotions, explicitly avoiding the pitfall of using ad hoc assumptions and implausible dynamics. This framework allows the creation of models of user emotions under different kinds of online interaction, linking collective behaviour with individual dynamics in the presence of online interaction mechanisms.…”
Section: Introductionmentioning
confidence: 99%
“…As a result, hot events might cause avalanches of negative feelings and attitudes. An examination of top Twitter events revealed that even popular positive events typically result in rises in negative sentiment strength (4). Relevant research, however, shows that both individual and collective emotional states can be controlled.…”
Section: Cyberemotion Regulationmentioning
confidence: 99%