Proceedings of the 17th ACM Conference on International Computing Education Research 2021
DOI: 10.1145/3446871.3469781
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Crowdsourcing in Computer Science Education

Abstract: Crowdsourcing is a method of collecting services, ideas, materials or other artefacts from a relatively large and open group of people. Crowdsourcing has been used in computer science education to alleviate the teachers' workload in creating course content, and as a learning and revision method for students through its use in educational systems. Tools that utilize crowdsourcing can act as a great way for students to further familiarize themselves with the course concepts, all while creating new content for th… Show more

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Cited by 3 publications
(5 citation statements)
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“…Future crowdsourcing exercises could build on this methodology to extend th ticipatory nature of the project through gamification [3,20] and/or incorporate r technologies. Students could be given the anonymous opportunity to evaluate da lected by other students to improve overall data quality [2], which could also be u…”
Section: Discussionmentioning
confidence: 99%
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“…Future crowdsourcing exercises could build on this methodology to extend th ticipatory nature of the project through gamification [3,20] and/or incorporate r technologies. Students could be given the anonymous opportunity to evaluate da lected by other students to improve overall data quality [2], which could also be u…”
Section: Discussionmentioning
confidence: 99%
“…Future crowdsourcing exercises could build on this methodology to extend the participatory nature of the project through gamification [3,20] and/or incorporate related technologies. Students could be given the anonymous opportunity to evaluate data collected by other students to improve overall data quality [2], which could also be used to create reputational rewards [6,9]. Projects designed to support a social cause may be well received by students in some situations [6].…”
Section: Discussionmentioning
confidence: 99%
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“…At the same time, students can use appropriate tools and techniques to create course assignments. The author in [22] has examined the effects of crowdsourcing in computer education systems on students' learning and the different quality-based assurance methods necessary to utilize the products students create using these technologies. The decomposable tasks submitted to the crowdsourcing environment are challenging to solve in the decomposition and composition way due to the difficulties of selecting appropriate workers.…”
Section: Related Workmentioning
confidence: 99%