2017
DOI: 10.1109/access.2017.2671678
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CrowdSenSim: a Simulation Platform for Mobile Crowdsensing in Realistic Urban Environments

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Cited by 97 publications
(47 citation statements)
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“…III. PERFORMANCE EVALUATION We evaluate performance of the proposed framework with a custom crowdsensing simulator, CrowdSenSim [18]. We first present its detailed functionality, then the simulation scenario and the obtained results.…”
Section: Amount Of Reported Datamentioning
confidence: 99%
“…III. PERFORMANCE EVALUATION We evaluate performance of the proposed framework with a custom crowdsensing simulator, CrowdSenSim [18]. We first present its detailed functionality, then the simulation scenario and the obtained results.…”
Section: Amount Of Reported Datamentioning
confidence: 99%
“…Performance evaluation exploits CrowdSenSim [17]. This section first presents its detailed features, then the simulation scenario and the output results.…”
Section: Performance Evaluationmentioning
confidence: 99%
“…We employ CrowdSenSim to perform extensive simulations for the analysis of the energy efficiency of the various DCFs [17]. The simulator models pedestrian mobility in realistic urban environments.…”
Section: Crowdsensimmentioning
confidence: 99%
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“…Bluetooth is currently one of the most promising available ad hoc wireless technologies [1][2][3][4], and the introduction of its advantageous features is considered to be one of the main enablers of the Internet of Things (IoT) [5][6][7][8][9][10]. Until now, Bluetooth Low Energy (BLE) technology [11] has been embedded in existing mobile and portable devices, offering the advantages of short-range radio, low power, and low cost wireless connectivity.…”
Section: Introductionmentioning
confidence: 99%