2009
DOI: 10.5858/133.9.1457
|View full text |Cite
|
Sign up to set email alerts
|

Crossword Puzzles: Active Learning in Undergraduate Pathology and Medical Education

Abstract: Context.—Second-year medical students are introduced to many new terms and concepts in a short time frame in the hematology system and the neoplasia section of the undergraduate pathology course. It is a challenge to provide adequate practice and necessary repetition to reinforce key concepts. Objective.—To determine student perceptions of the usefulness of crosswords as a quick and effective way to reinforce essential concepts and vocabulary. Design.—Crosswords with ensured conte… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1
1
1

Citation Types

1
15
1

Year Published

2011
2011
2022
2022

Publication Types

Select...
9

Relationship

0
9

Authors

Journals

citations
Cited by 28 publications
(17 citation statements)
references
References 16 publications
1
15
1
Order By: Relevance
“…Therefore, it is concluded that using online puzzle activities in courses such as Information Technologies where many terms exist assists the students' retention. This finding corresponds with studies conducted by Songur (2006), Saxena et al (2009), Whisenand and Dunphy (2010) and Gürdal and Arslan (2011). Doing online puzzle activities accelerates learning for students and helps them learn networking terms (Franklin et al, 2003;Kalyani, 2007;Lin and Dunphy, 2012;Parsons and Oja, 2008;Whisenand & Dunphy) also support that finding.…”
Section: Conclusion and Suggestionssupporting
confidence: 92%
See 1 more Smart Citation
“…Therefore, it is concluded that using online puzzle activities in courses such as Information Technologies where many terms exist assists the students' retention. This finding corresponds with studies conducted by Songur (2006), Saxena et al (2009), Whisenand and Dunphy (2010) and Gürdal and Arslan (2011). Doing online puzzle activities accelerates learning for students and helps them learn networking terms (Franklin et al, 2003;Kalyani, 2007;Lin and Dunphy, 2012;Parsons and Oja, 2008;Whisenand & Dunphy) also support that finding.…”
Section: Conclusion and Suggestionssupporting
confidence: 92%
“…In a study where free software for creating crossword puzzles was used in the field of sports instruction, puzzles lessons increased the interest of the students compared to traditional instruction (Berry and Miller, 2008). Saxena et al (2009) researched the benefits of puzzles in terms of being a fast, productive way of reinforcing the learning of short words and basic terminology. In blood science and pathology courses, groups of six and seven students were formed to solve puzzles.…”
mentioning
confidence: 99%
“…Tools and technology for active learning in health profession education are currently in high demand. In Saxena et al's article from 2009, crossword puzzles were introduced to the undergraduate medical curriculum to help students review and reinforce concepts and vocabulary learned in a pathology class [14]. Specially constructed content-relevant digital games were constructed by Kanthan et al, and helped improve academic performance in undergraduate pathology courses [15].…”
Section: Discussionmentioning
confidence: 99%
“…Perhaps the reduced first-year engagement was as a direct consequence of their crosswords containing more content and being less palatable as quick recall aids, although four previous studies also reportedly used between 20 and 30 clues on each puzzle. 14,20,40,41 Intriguingly, one of the crosswords posted for first-year students received 46% of their total number of viewings across all six crossword postings. This crossword covered a broader range of course content, which possibly made it a better revision tool compared with some, but interestingly, it also only consisted of 20 clues, which was the lowest number used for this cohort.…”
Section: Anonymous Student Feedbackmentioning
confidence: 99%